This paper examines the application of gamification strategies in history education, focusing on practical approaches and pedagogical innovations. It analyzes the use of game elements such as quizzes, role-playing, simulations, and digital technologies (Kahoot!, Quizizz, VR) to enhance students’ motivation and engagement. The study compares national and international practices and provides recommendations for educators.
Gamification In History Education: Practical Approaches And Pedagogical Innovations
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References
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