Articles | Open Access | https://doi.org/10.37547/ijhps/Volume05Issue11-02

Gamification In History Education: Practical Approaches And Pedagogical Innovations

Nodira Babadjanova , Uzbekistan State University of World Languages, Uzbekistan

Abstract

This paper examines the application of gamification strategies in history education, focusing on practical approaches and pedagogical innovations. It analyzes the use of game elements such as quizzes, role-playing, simulations, and digital technologies (Kahoot!, Quizizz, VR) to enhance students’ motivation and engagement. The study compares national and international practices and provides recommendations for educators.

Keywords

Gamification, history education, digital learning

References

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Selected Uzbek Sources

Jo‘rayev, M. (2020). Tarix ta’limida innovatsion texnologiyalarni qo‘llashning pedagogik asoslari. Toshkent: Fan va texnologiya nashriyoti.

Xudoyberdiyev, A. (2019). Ta’lim jarayonida interfaol metodlardan foydalanishning samaradorligi. O‘zbekiston pedagogika jurnali, 3(2), 45–52.

Karimova, N. (2021). Gamifikatsiya va raqamli ta’lim: milliy tajriba va istiqbollar. Ta’lim va innovatsiyalar ilmiy jurnali, 7(1), 110–118.

Abdullayev, S. (2018). Tarix fanini o‘qitishda axborot texnologiyalaridan foydalanish imkoniyatlari. Pedagogik izlanishlar, 12(4), 67–74.

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How to Cite

Nodira Babadjanova. (2025). Gamification In History Education: Practical Approaches And Pedagogical Innovations. International Journal Of History And Political Sciences, 5(11), 11–16. https://doi.org/10.37547/ijhps/Volume05Issue11-02