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International Journal of Pedagogics

Peer Reviewed | Open Access | E-ISSN: 2771-2281
Published Article

The Use of Didactic Game Technologies in Teaching Chemistry: Enhancing Students’ Cognitive Activity and Learning Motivation

The Use of Didactic Game Technologies in Teaching Chemistry: Enhancing Students’ Cognitive Activity and Learning Motivation

  • Shukurillayeva Sojida Mansur qizi
    A 4th year student at the National Pedagogical University of Uzbekistan named after Nizami, Uzbekistan
  • Mamadaliyeva Nodira Isakovna
    Associate Professor, Nizami National Pedagogical University of Uzbekistan
Chemistry education didactic games educational technology game-based learning

This article examines the pedagogical importance of didactic game technologies in chemistry education and their influence on students’ cognitive activity, academic motivation, and learning effectiveness. The study analyzes various forms of educational games, including quizzes, simulations, role-playing activities, and virtual laboratory tasks used during chemistry lessons. The research findings demonstrate that game-based learning increases students’ interest in chemistry, improves understanding of complex scientific concepts, and enhances classroom participation. Didactic games also contribute to the development of critical thinking, communication, collaboration, and problem-solving skills among learners. Furthermore, the integration of digital educational technologies creates interactive learning environments that support modern student-centered teaching approaches. The article concludes that didactic game technologies are effective pedagogical tools for improving the quality and efficiency of chemistry education.

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