The article is to explore the issue of inculcating discursive competence using role-playing games as an inductive, interactive teaching methodology. The research was conducted using a quasi-experimental approach that involved an experimental group and a control group of general learning humanities students. The results of the study show that after implementing special role-playing games, students demonstrated improvement in coherence of their spoken discourse, they started using a greater range of cohesive devices and discourse markers and applied a more diverse set of strategies to develop interactional discourse. The study has proven that role-playing games are an efficient teaching methodology for inculcating the discursive competence at multilingual students’ secondary school.
The Effectiveness of Using Role-Playing Games in Developing Discursive Competence in Karakalpak Groups
DOI:
Keywords:
Abstract
References
Bygate, M. (1987). Speaking. Oxford university press.
Canale, M., & Swain, M. (1980). Theoretical bases of commuicative approaches to second language teaching and testing.
Celce-Murcia, M. (2007). Rethinking the role of communicative competence in language teaching. Intercultural language use and language learning, 41-57.
dan Diksus, J. G. D. (2022). THE USE OF MOBILE ASSISTED LANGUAGE LEARNING (MALL) IN TEACHING STUDENTS’LISTENING AND SPEAKING SKILLS. Jurnal Guru Dikmen Dan Diksus, 5(1), 131-144.
Muxtarovna, I. N. (2025). IMPLEMENTING ROLE-PLAYING ACTIVITIES TO FOSTER SOCIOLINGUISTIC COMPETENCE IN A2-LEVEL ESL LEARNERS. European Journal of Research and Reflection in Educational Sciences, 13(1).
Richards, J. C. (2006). Communicative language teaching today (Vol. 25, No. 2, pp. 261-277). Cambridge: Cambridge university press.
Shukhratovna, T. Z. (2025). IMPROVING SPEAKING COMPETENCE OF STUDENTS IN KARAKALPAK GROUPS OF ACADEMIC LYCEUMS. Eurasian Journal of Academic Research, 5(2), 11-15.
Thornbury, S. (2005). How to teach speaking. Longman.